Dangerous Forays

As regards video games, design, and pseudo-intellectualism

Saturday, September 25, 2010

Bioshock 2: Killing vs Forgiving

Deirdre chose to forgive Grace Halloway. Deirdre also chose to forgive Stanley Poole. After getting on the train, however, she did have to ask: "If I kill him do I unlock an achievement?"

Mmm, incentives!

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Journal entries

  • ►  2011 (4)
    • ►  May (2)
    • ►  April (2)
  • ▼  2010 (29)
    • ►  November (1)
    • ►  October (1)
    • ▼  September (16)
      • Bioshock 2: Killing vs Forgiving
      • Bioshock 2: Target Acquisition
      • Bioshock 2
      • Half-life 2: Episode 2
      • Half-life 2: Music
      • Gunfire Recognition
      • Half-life 2: Episode One
      • Half-life 2: The End
      • Half-life 2: Suped-Up Grav Gun Is Excellent
      • Half-life 2: Fighting Tripod Robot Things II
      • Half-life 2: Fighting Tripod Robot Things
      • Half-life 2: Recovery
      • Figure Recognition
      • Half-life 2: Nova Prospekt II
      • Half-life 2: Nova Prospekt
      • Half-life 2: Exploration as Painting
    • ►  August (6)
    • ►  July (5)
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